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It is similar to the traditional card game Golf and the Mensa Select award-winner Rat-a-Tat Cat. Cabo can also be played with a standard playing card deck,  and goes under names including Cambio , Pablo , Bruno and Cactus.
Each player is dealt 4 cards, face down. After each deal, players may peek at any 2 of their own cards. In clockwise order, players do either of three things: .
Whenever a player discards cards from their hand, they may discard any number of cards of the same rank. If a player discards all of their cards they are considered safe and their value can not move from 0.
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Thanks for giving me a new way to use them. As a SLP in the schools I use this quite a bit for phonemic awareness, language, vocab, etc. My question is do you have a way to deal with those students who have their own Kaboom when they pull that stick?
Hi Debbie! I keep them color coded sticks for different short vowels e. Short A is Red and Short E is orange. When we play, we can either use ONLY the red sticks and focus on Short A, or we can mix them together and have students close their eyes as they pick.
The color coding just makes it SO much easier for clean-up purposes! Hi there Speech Gal! It takes a lot of previewing for some kiddos.
I often try and put a small signifier on one of the Kaboom sticks so I can be Kaboomed first, let us all giggle at it, and then move on.
I still have a kiddo every once in a while get upset, but the reminder that "We all get Kaboomed" and that the game doesn't end usually does the trick.
Do just write on them or do you have premise words that size we can print and glue? I teach 1st and have some that need K sight words still.
I can't wait to do this with my math students. Also, I drink C. Light and knew there was a way to reuse the containers — thanks for the tip!
Always happy to help find a use for those silly things we hoard! I hope you and your kiddos love it! I don't have words that are pre-made.
When I taught first, I usually just wrote the words on the larger popsicle sticks. I love this idea! I can't wait to use this!
Thank you! Thanks for sharing and for the supply details. I think I will create a skill review for my HS math students to do on the first day in their 4-person pods!
Any suggestions on using it for this grade level and subjects? Your help would be greatly appreciated!
Other than the ones I have included above, I don't have direct examples to share just yet my classroom is still packed up from the summer!
I'm happy to share them with you when I unpack! What a great idea! I am switching grade levels this year as well 3rd time in 3 years.
I like to look at the content specific skills that I am required to teach in each area, and make a list. This really helps me in creating meaningful games that will help students practice and reinforce those skills.
I hope this helps! Hi Tara! I don't, because you never know which way the students will pull up the stick they could end up looking at the answer before seeing the question.
However, I often accompany my Kaboom games with a recording sheet so that I can "keep tabs" on their learning and understanding. I just found this great idea of yours!
But, if these are meant for centers and the teacher is not there, who decides if the student is correct and gets to keep the stick? How do you use the recording sheets, if that is how you do it?
Is there a picture and students have to spell it? Or do they have to choose between 2 words as to which has the short a? I love this idea and would love to use it this week.
How do you incorporate the reference sheet so the students know they are right? I have 5th grade so I don't want them to just look off the sheet for the answers.
Just wondering how you did it! I can't wait to use it! Would one person be designated the "reference sheet keeper"? I wish I could hug you!
I am a new teacher, teaching a th grade split. The only way I know to teach this kind of mix is through centers. I've been researching centers and this is one of the best ones I've come across.
A Round The player that has the turn takes a card, either from the draw pile or the top card from the discard pile.
When a player swaps, they has to discard a card in front of him. They cannot look at it first. When a player discards, they play the card directly on the discard pile, this might have a special effect.
Effect cards 7,8: The player can look at one of their own cards. Jack: The player can swap two cards, they can't look at it.
Queen: The player can swap two cards, one of its own, and another. They can look at the card they receive. King: The player picks two cards, any.
And looks, and decides whether to swap. The game I know as Cabo is a little different from the one that Melissa Limes sells. Her game seems more kid-friendly and more beginner-friendly.
Each player starts with four cards, placed face-down and arranged into a two-by-two grid. No one may look at any cards. In the beginning of the game all players will look at their bottom two cards the ones closest to them one time only.
Try to remember your cards. The objective is to end the game with the lowest score. Score is determined by summing up the value of each of your cards.
They have a low point value and are fairly desirable. You will not want to keep them for their points, but if you draw one on your turn you can choose to use its power.
More on this below. The one-eyed king is great but the other kings have no abilities and they are not particularly desirable.
We never had a rule for who goes first, so the game starts by someone declaring that they are going first or pointing at someone else to indicate that they go first.